아니 이런그림실력으로.....아니 그릴꺼면 남여로그리든지 여여로 그리면 더 여자비하하는거지
Oh hell yea I need a season 2 of this
I think I turned lesbian just by this image 😂 !
I believe she wants to get banged from behind.
아니 자꾸 좆됀짓만하냐 매가 말하지만 메디방 접어라
> Megggles For anatomy, the cheap way is learn from skimpy models or porn from the internet lol. Pick the body type(s) that you are interested in. There are plenty tutorials that explains the basics about body structure and things to look out for, kinda helps but you most likely wanna collect additional samples and references after that.
the witch did this!, she hanged that sweet girl! chase heeerr!!
> Sparklekitty5 that's a pretty broad question lol, so a broad answer here. Generally be aware of the light source(s) and how things reflect light. About stacking layers for color shading, I made a post in the My Space thing here. I think that's a pretty common practice.As for stuff like choice of brushes, color palette, special lighting effects etc, that depends on personal style/preference and subject matter.
good job for finally drawing something appropriate with your art potential
Wow this is actually kinda good
> 小道他家 Usually by adding an "Add (Glow)" or "Color Dodge" effect layer with air brush, in darker ambient lighting it would come but better. Be aware of surfaces and edges that might be receiving light.
梦 幻 联 动
EEEEEEEEEEE two of my favorite games in oneeeeeee EeEEeEeEEEEE
Some work process screenshots of the back ground art. Been a while since I last draw a forest back ground. There are some tree brushes and stock image materials in clip studio paint, but sometimes the tree type or perspective view doesn't fit my needs and I hafta do my own.
Good that it's a far away background so I don't need to grind to a very detail level, and there are several cherry blossom brushes that saved me a lot of time, so I just mainly need to do the trunk and branches.
Also did an alternate arm pose/face expression. Doesn't seem medibang wanna support multi image in a post and I don't wanna spam. You can see it on Pixiv: