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Kyoto International Creators Award 2023 Comic Contest

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Story Manga Section:Grand Prize Award 50,000 JPY + invitation to the award ceremony

Comments from Rin

The character was solidly attractive, the form of the story was clear and easy to read. The action in the showpiece was also careful.

Comments from Goto

It has a special occupation as a theme, and the concept of the work is easy to convey. Stable drawing, good balance of composition. Especially, the setting that the weak girl, Zhuyuzi, who can’t see spirits, had tremendous spiritual power, betrays the reader in a good way. I can feel a plot to entertain the reader in the development, and it’s a good impression. On the other hand, there is some stiffness in how to give out information and how to make the opportunity for lines, and there are some points where the “interval” of the frame division is not enough, so I would like these to be future tasks.

Comments from Kobayashi

The picture is stable and the screen is beautiful, and although there is a certain degree of detail, it is easy to read and I think it is a good balance of screen making. The flow at the beginning is like the opening of a comedy show, showing the main character → explaining the setting → bringing out the heroine → incident, and I felt that the explanation was a bit poor. “Show the character of the main character (make them like it or think it’s interesting)” “Start with an incident if possible”, I think you can first show interest. Once you have their interest, I think you can gradually explain the stage and background. Actually, the heroine is a strong person, but the main character is not so weak, and I feel like it will somehow work out even if the heroine does not come out. “Actually, the main character is weak” or “There is a restriction that power cannot be activated unless it is a set of two people (it is easy to move if the two people are not in good terms)” “The heroine does not want to use power”, I thought that it would be better to incorporate more obstacles and surprises unique to this relationship until the end. I wrote various things, but I think both the story and the picture are very stable works.

Story Manga Section:Excellence Award 30,000 JPY + invitation to the award ceremony

Comments from Rin

An artist who can draw captivating pictures. The creatures are particularly good. The composition conveyed a strong intention to draw the drama.

Comments from Goto

A work with high drawing power and a sense of presence. In the introduction, I was overwhelmed by the eye power of the non-human protagonist, Kebef, and was drawn into the world of the work. It’s a common boy-meets-girl development, but that’s why the foundation of the composition is stable and rewarding to read. Also, the pressure of Kebef’s father, who is their barrier, is tremendous, and it plays many roles in enhancing the happiness of the happy ending. I think it’s worth noting that motifs associated with characters, such as intestines and rings, are fully used and well incorporated into the story.

Comments from Kobayashi

I think he is very good at drawing, designing, and creating screens. I think he is a very talented artist, but I felt it was a waste because his drawings were few and far between and didn't have the full impact. For example, for the scene where the wind comes out of the ring at the beginning, use one large frame (I think you can use the entire page) to depict the entire room from above, and depict the wind raging through the room. I feel like it's more powerful. In important scenes, I get the impression that there aren't enough pictures to ``explain by drawing''. In the second half, we get to see the main character's principle of action and purpose (does he have a purpose?), but I wish the character's "purpose" had been shown more in the first half. Have a purpose and go towards it. I think that once the reader understands the main character's purpose, it becomes easier to look forward to what happens next.

Story Manga Section:Finalist 10,000 JPY

Comments from Rin

Horror seen from the main character's perspective. I understand the idea, but I felt like there weren't enough gimmick ideas to make it scary.

Comments from Goto

A gothic horror worldview based on Edgar Allan Poe's short stories. You can feel the author's passion and strong commitment to the glamorous gestures of the characters wearing masks. I would like to evaluate this work as a challenging work.

Comments from Kobayashi

I thought the drawings were very good and the way he created screens that reflected his own worldview was very good. The way the pictures are created is a perfect example of monochrome expression, and I think you'll be able to flip through the pages to see the pictures. However, on the other hand, the story was a little bland, and I got the impression that there was no main character, and that a third person was observing the world all the time. It feels like you're observing the characters from afar, and it's hard to get into the story. The characters act as guides, and at the end they get caught up in the story without being able to empathize with it, so I thought it seemed like it was someone else's business. I think the first person being guided is the reader himself, so in the end the reader becomes involved in the incident (it seems easy to empathize with it). I would like to create more characters who act as guides and clearly express the character's intentions. I think if there was a way to control the reader's feelings in the first half, the second half would be more surprising.

Special Jury Award (for one or more works that did not win a prize, but have a distinctive art that caught the jury's eye)
10,000 JPY

Drawing Section:Finalist 10,000 JPY

Comments from Rin

The animals seem to be doing well. The characters are interesting, but I still feel that the accuracy of the lines is low.

Comments from Goto

I particularly appreciate the fact that he did not play around with the frame layout or composition, but instead used his drawing power and expressiveness to draw it all out. It is also difficult to improvise and add gestures that emphasize the human ear without changing the original name. Also, the cut of the girl at the end didn't show her proud face, but instead showed the mischievous expression of a fox fox, which really captured my heart. The frame layout is well done to bring out the characters. wonderful.

Comments from Kobayashi

I liked how the facial expressions in the first and fourth frames of the first page not only show the characters, but leave room for imagination, as if they were thinking about something (maybe they were planning something?). It's like the artist's ideas are starting to shine through, not just depicting the subject as it is. The last panel also has a serious face and expression, which made me want to read what happens next. Personally, I thought I would have liked to see more self-assertion outside of the original name.

Panel Layout Section:Finalist 10,000 JPY

Comments from Rin

It's a shame that the action scenes seem to stop. I think that if we were conscious of movement and used appropriate camera work, we could have brought out the contrast between stillness and movement.

Comments from Goto

Careful and readable structure. In particular, the scene in which the female demon onmyoji appears on page 36 is outstanding. By using a fixed camera and a series of frames that emphasize the movement of the characters, the sense of urgency that is different from other scenes is successfully expressed. However, I think the important parting scene between Nagi and Yoji could have been given a little more time and tried to move the reader's heart.

Comments from Kobayashi

I thought the clear, high-contrast black and white pictures were very cool and beautiful. The original story is quite deep, so I thought it was nice to be able to write it loosely without trying to make it too short, making it easier to read. The introductory scenes at the beginning and the relatively moving scenes are cleverly divided into frames and make you want to read ahead. I get the impression that they have been able to properly understand and place the highlights and attractions. The panel layout is very good overall, but I felt that the quiet scenes and explanatory scenes were a little monotonous, so I thought I'd try to improve Yohji's character design a little more to create more pictorial pauses. I thought it would be great if I could do something like create a character (which feels a little like a mob right now, and I think it's an inconspicuous character with that kind of position), or something like a conversation between characters that would keep the reader interested.