일러스트・만화 투고&SNS사이트 - ART street by MediBang

Simplicity is key
I ranted about dilucs skin, Red dead of night, so lets talk about his og outfit, Darknight Blaze.
Off the bat his in game model is different from the art so there are some differences between the two. (In the splash art it is the same as the in game model though.)
So unlike his other outfit this one doesn’t have 21 belts. This design only has 4 (6 in the art) belts the don’t really do anything but it does help the design look good and it doesn’t clutter the design. Also the underside of the coat in the in-game model is a dark red color which helps to keep him from his legs blending with his coat. While Red Dead of Night looks like a giant red blob. He also has a leg accessory, thats a hard thing to pull of and it looks great. Definitely better then having 6 belts doing nothing.Also having a primarily dim and monochrome outfit really makes the reds pop, making it clear that he uses fire. He looks like a noble man and the dark colors are good for stealth, but the red dead of night is supposed to be the outfit he wears during missions even though its so bright.
The only thing that this design does worse the Red Dead of Night is that it has a very bland silhouette.
This is the outfit that I constantly draw Diluc in when I’m bored because its so memorable and I don’t really need a reference to draw him with this outfit. However with Red Dead of Night I had to get SO MANY REFERENCES.

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